Sep 19, 2005, 11:55 AM // 11:55
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#21
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Wilds Pathfinder
Join Date: Mar 2005
Location: Under a rock
Guild: zP
Profession: Me/
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Quote:
Originally Posted by Zuggy
........And Tombs isn't about the FotM, it's about adaptation.
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interesting you say this
Quote:
Originally Posted by Zuggy
I can currently run healing or protection or martyr monk (I actually invented the martyr monk here on this forum), KD/AS Warrior, IWAY Warrior, Modified W/R for special Smite Build, E/Mo Smiter, and Spiker, Trapper, Spirit or Marksman Ranger, and these are just the builds I've tried,
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And then list out the past and present flavor of the month builds as the builds you have tried.
Things that make you say hmmmmmmmm.
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Sep 19, 2005, 12:00 PM // 12:00
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#22
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Wilds Pathfinder
Join Date: Jul 2005
Location: In a World of BADGERS!
Guild: Eternal Flame Brotherhood
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well.... i've been using Martyr a lot in PvE. its a bit much to say you INVENTED it. you were maybe the first person to post it on a board but by no means the first person ever to use it.
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Sep 19, 2005, 01:22 PM // 13:22
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#23
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: E/Mo
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Quote:
Originally Posted by Mordrin Mandrake
SO What ? If all theese people grinded for as long as you do in HoH but they did it in Team pvp arena.. so what then ? same amount of time pvp;ing means they are most likely great at team pvp. just as great as you are in HoH. And they'd probably kick your ass in Team pvp as much as you would them in HoH, cause i'm sure you realize that the tactics aren't the same when it comes to building a 4v4 group as in buiding a HoH grp.
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4v4 TA, is unbelievably easy to win, and harder to lose than win
For example, just for a laugh with some guildys the other day, we got bored, went to TA on premade paladins and racked up over 20 consec..lol...
Now if we actually put effort into this... and this rank system were in place..
Its just a bad idea.. so bad.
TA is a practise place, leave it at that..
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Sep 19, 2005, 01:28 PM // 13:28
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#24
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I dunt even get "Retired"
Join Date: Aug 2005
Guild: Fifteen Over Fifty [Rare]
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Imagine if you got nothing from HoH but faction. No favor, nothing. Teams there would suck too. If TA had fame, people would try harder.
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Sep 19, 2005, 01:43 PM // 13:43
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#25
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Frost Gate Guardian
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If you are tired of sitting around advertising in Tombs, go find a guild that does tombs PvP. Other than that find a group of folks that you normally play with and start from there.
IWAY builds are like any other FoTM, simple, effective (with people that have some semblance of how to play this game), and pathetically easy to counter.
As for things like fame and rank, its really the only way of determining if a complete random stranger you want to pick up for your group has any idea of how to play.
If you think FoTM builds net you alot of fame (rank 3 is 180 fame, rank 6 is 1000 fame, have fun earning that at 1 or 2 fame at a time) think again.
And even if a horrible player managed to "farm" their way to rank 6, the instant they join any group, their lack of skill will be noticed immediately and they simply get blacklisted. The easiest way of getting invited into good groups is word of mouth.
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Sep 19, 2005, 08:33 PM // 20:33
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#26
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Ascalonian Squire
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I think that while fame shouldn't be dirt-easy to get, it should not be limited to HoH anymore. I don't know if this was Anet's intention, but Rank has now turned into a measurement of skill. Rank 3+ accounts are the ones that are most likely to be invited to a group, and as long as it's going to affect how people look at our skill, we should be able to get it in other ways than the HoH, because Guild Wars PVP is not all about HoH.
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Sep 19, 2005, 09:43 PM // 21:43
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#27
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Academy Page
Join Date: Jun 2005
Guild: Pilsner Urquell Guardians [PUG]
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Quote:
Originally Posted by Chev of Hardass
Not true, if you want in a group right now-
advertise that you are a W/R IWAY warrior, instant group.
If you want to sit and get ignored for hours advertise that-
you are looking for a group with a build and can accomidate their build as long as it is not IWAY
Fame is over rated anyway, just like hardcore farmers get millions of gold, fame farmers get all the fame they want 1 at a time. There is no way to prove how good you are at this game without actually playing with someone, anyone who disagrees probably rode on a guild members coat-tails to the HoH and is now rank 6.
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Ÿes, it is true as well but I have been misunderstood. To get into some decent group requieres your ability to adapt. If I am going to advertise E/Mo or W/R, accept the first blind invite, it is IMHO waste of much more time than trying to find decent group. You may become disgusted by constant loses when trying to pvping that way of instant accept and action.
About the over-rating of fame, I agree. But I don´t agree about farmers. Getting and hodling HoH requires team cooperation and there is no room for any fame-farmers (as you call them). You won´t hold HoH or even get there with people without skill.
Last edited by Maagus; Sep 19, 2005 at 09:45 PM // 21:45..
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Sep 19, 2005, 10:16 PM // 22:16
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#28
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wats going on
Join Date: Jan 2005
Location: Trumbull, Connecticut
Guild: Nuclear Launch Detected [Nu]
Profession: W/Mo
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Quote:
Originally Posted by Mariodood
I think that while fame shouldn't be dirt-easy to get, it should not be limited to HoH anymore. I don't know if this was Anet's intention, but Rank has now turned into a measurement of skill. Rank 3+ accounts are the ones that are most likely to be invited to a group, and as long as it's going to affect how people look at our skill, we should be able to get it in other ways than the HoH, because Guild Wars PVP is not all about HoH.
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If you are worthy of a position in a team of skilled players, you certainly shouldn't have any trouble getting to rank 3. There is no way to be an excellent pvp team member if you haven't played gvg, tombs or at least team arenas for a while. If you've played tombs for a while then you already have rank 3. If you've played gvg for a while then you've got a guild of at least 7 other people you can ask to form a party with you. Even if you occupy the team arenas a lot, at least you're getting acquainted with some people that you can ask to play with you in other pvp areas.
Random arena doesn't really quite cut it because it doesn't teach you anything about team strategies going into games, voice communication, or anything like that. So if you think that just doing a lot of random arena is going to make you a good pvp player, you need to get some practice in other areas too.
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Sep 19, 2005, 11:04 PM // 23:04
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#29
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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I can see giving out, say, 1 fame for every 5 consecutive wins in Team Arena. It'd be slow, but Team Arena is still an organized format and being able to peel off a bunch of wins in a row there is worth something.
Random arena? I'm as opposed to giving out fame there as I am to giving out fame randomly. They'll get fame on their fifteenth win, anyway, once they've gotten into team arenas.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Sep 19, 2005, 11:51 PM // 23:51
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#30
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Ascalonian Squire
Join Date: Jul 2005
Guild: Peoples Vanguard
Profession: R/W
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1 rank for 10k faction? Hohoho that logic is flawed, considering it takes 170 fame to jump from 3 to 4 alone. Maybe 1 fame for... 10k faction, but certainly not 1 rank.
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Sep 20, 2005, 12:04 AM // 00:04
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#31
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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I love those people saying that ONLY HoH is fame worthy...
wha?
You mean GvG or team arenas are not fame worthy?
Wow.
I agree that the smaller random arenas should not earn fame or too many idiots would go discourage new comers, but GvG should definately earn fame. The team arena should potentially earn fame as well.
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Sep 20, 2005, 03:16 AM // 03:16
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#32
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Wilds Pathfinder
Join Date: Mar 2005
Location: Under a rock
Guild: zP
Profession: Me/
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Quote:
Originally Posted by Cymboric Treewalker
You mean GvG or team arenas are not fame worthy?
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I am a little opposed to giving out fame for team arenas, since the only time I go there is to do some domination with the guild while we wait on others to build their toons, or get online. It seems like flawless victories are easily achieved and long strings of consecutive wins are really easy.
However, I think GvG, since the game is Guild Wars, not Tombs, or HoH, should give fame. I would even go as far as to suggest that 1 fame for the first match 2 for the second, three for the third, and so on. That being limited to keeping the same team members between matches.
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Sep 20, 2005, 05:18 AM // 05:18
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#33
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Jungle Guide
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Yeah maybe GVG. But random arenas? Come on...nobody needs fame for random arenas. I go to random arena for relaxation...
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Sep 20, 2005, 11:27 AM // 11:27
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#34
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: E/Mo
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GVG with fame = smurf guilds = mass fame = lots of high ranks.
But then if your trying to pick out a skilled player in the tombs, theres a rank 9 or something around and he got all his fame from gvg but you don't know that... gvg is completely different..different type of skill to tombs.
You also achieve a guild rank from playing.. thats the reward of gvg.. being able to say your in a highly ranked guild if you win.
Join a highly ranked guild or play more gvg if you don't like it as it is or join a tomb and gvg guild..
They'd have to change the game quite a bit if giving out fame for gvg.
If fame were introduced for so many consecutive wins in TA like, 5 as was suggested earlier it seems fine..
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Sep 20, 2005, 01:48 PM // 13:48
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#35
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Wilds Pathfinder
Join Date: Mar 2005
Location: Under a rock
Guild: zP
Profession: Me/
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Quote:
Originally Posted by Timoz
GVG with fame = smurf guilds = mass fame = lots of high ranks.
But then if your trying to pick out a skilled player in the tombs, theres a rank 9 or something around and he got all his fame from gvg but you don't know that... gvg is completely different..different type of skill to tombs.
You also achieve a guild rank from playing.. thats the reward of gvg.. being able to say your in a highly ranked guild if you win.
Join a highly ranked guild or play more gvg if you don't like it as it is or join a tomb and gvg guild..
They'd have to change the game quite a bit if giving out fame for gvg.
If fame were introduced for so many consecutive wins in TA like, 5 as was suggested earlier it seems fine..
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Did you really just suggest that GvG was not enough like Tombs to earn fame, but TA deserves fame?
Holy carp, do you listen to yourself at all?
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Sep 20, 2005, 10:08 PM // 22:08
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#36
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: E/Mo
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I suggested, fame would mean nothing when getting people of a certain rank as it takes different type's of skill for gvg and tombs...
Understand now i've put it in simple terms for you?
Also.. why give fame when people can create smurf guilds and get easy fame from gvg if this were introduced?
And with the TA fame.. i think a series of consecutive wins deserves more of a reward than faction, when you don't een get extra faction for a series of wins.
Racking up a series of 60+wins in TA and you have just faction to show for it.. i just think it deserves a reward of something maybe.
HOLY CARP! DID YOU READ WHAT I SAID! ! ! ! !
Last edited by Timoz; Sep 20, 2005 at 10:10 PM // 22:10..
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Sep 20, 2005, 11:45 PM // 23:45
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#37
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Wilds Pathfinder
Join Date: Mar 2005
Location: Under a rock
Guild: zP
Profession: Me/
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Quote:
Originally Posted by Timoz
I suggested, fame would mean nothing when getting people of a certain rank as it takes different type's of skill for gvg and tombs...
Understand now i've put it in simple terms for you?
Also.. why give fame when people can create smurf guilds and get easy fame from gvg if this were introduced?
And with the TA fame.. i think a series of consecutive wins deserves more of a reward than faction, when you don't een get extra faction for a series of wins.
Racking up a series of 60+wins in TA and you have just faction to show for it.. i just think it deserves a reward of something maybe.
HOLY CARP! DID YOU READ WHAT I SAID! ! ! ! !
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Well, go build a 8v8 team in Team arenas. Wins from that should get fame.
So what is the Emote for having a guild rank under 500, 200, 100, 50, or being the top guild? There is none. In fact, there is no reward to GvGing except that you have increased (or decreased) your standing on some website that most people that play the game never see.
If A.Net would do something about the ladder lock smurf guilds would not be a problem. Besides, anyone that want to go play teams full of 4 hench (rank 800+) can. There is no honor there, no glory, just the business of taking advantage of new guilds.
and the correct answer to the end quite is
"I drift in and out," Peter Griffon.
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Sep 21, 2005, 04:46 AM // 04:46
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#38
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by Mordrin Mandrake
Why is it that just because you don't belong to a guild that does HoH often you're denied fame and ranks ? I don't understand why one cannot get fame from the other arenas ? My suggestion is that for every 10k faction you gain a rank atleast =/
please think of those without FOTM toons, we don't get HoH groups but we still like to be famous ^^
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when i first got into Guild Wars PVP, i used to think exactly like you've expressed yourself in the quote here
then i started doing Tombs and earning fame very slowly. it sure was a major pain in the butt to earn fame. very hard and time-consuming to do. for me it always has been, and still is.
but then i started thinking how cool it was when i first got myself a deer and at that time, not a lot of other people had deers. it was awesome because i had something that most people didn't have.
then i got to thinking: what if the game gave out fame for all the Arenas?
the answer is, everybody would have an emote. and if everyone has it, then it's worthless and pointless. it's not a "reward" at all. might as well just give an emote to all Ascended players; that'd be pretty much the same thing as giving it to players in the other Arenas of the game besides Tombs
in summary: leaving the current fame system as is, although very annoying and tedious at times, is the best fit for the game in order to keep fame from turning from a "reward" into something that is totally meaningless
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